​​​​​​​Engine: Unreal Engine 
Role: Project Manager and Ai Blueprinter

The Tower is a game where you defeat enemies to move on to the next floor of the tower. The game was created with a group of four people. I was in charge of creating the Ai that the player fights. My job was to make sure the Ai can properly track the player, and to attack them when they get close. The Ai also has three different attacks that it randomly selects to use when it attacks 
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