The Tower
Engine: Unreal Engine
Role: Project Manager and Ai Blueprinter
The Tower is a game where you defeat enemies to move on to the next floor of the tower. The game was created with a group of four people. I was in charge of creating the Ai that the player fights. My job was to make sure the Ai can properly track the player, and to attack them when they get close. The Ai also has three different attacks that it randomly selects to use when it attacks
Gundalf
Engine: Game Maker Studio 2
Role: Ai Coder
Gundalf is a game made to mimic the look of games made for the ZX Spectrum console. My job was to create multiple different kinds of enemy behaviors. I created an enemy that just walks back and forth and is able to jump over obstacles. I also created an enemy that walks back and forth and shoots where ever it is looking. Finally I made an enemy that was able to follow a path and shoot directly at the player.
You can download and play this by clicking the button at the bottom, or by going to my itch page.